Tell the railroad about the synth refuge. Believing synths to be sentient beings who deserve freedom and respect, the Railroad's mission is to help them flee the Institute, as well as protect them from the Brotherhood of Steel. Tell the railroad about the synth refuge

 
 Believing synths to be sentient beings who deserve freedom and respect, the Railroad's mission is to help them flee the Institute, as well as protect them from the Brotherhood of SteelTell the railroad about the synth refuge  That will reset the radiant quest and you will be able to speak to him

FendleyFire. Weekly Quest: Game Show Gauntlet - Lose Your Head. I've never seen what happens with the Railroad, but the Institute plays out similarly to the Brotherhood ending. If not, don't. Blackwater National Wildlife Refuge — The birthplace of abolitionist Harriet Tubman, who risked her life repeatedly to lead dozens of enslaved people to freedom, received added national attention in 2021. Acadia, where Kasumi is likely to be found, is a Synth Refuge on the island. While the college itself lay in ruins for more than two centuries, at the time of the Great War, those. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlcDeacon, a key member of the Railroad, will assist you with a mission to reclaim an ex-Railroad HQ from Gen-1 Synths. Submit your writing. Forbidden Knowledge is a quest in the Fallout 4 add-on Far Harbor. Easiest way is to go into the railroad questline then betray the institute during the Underground Undercover quest. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Back Street Apparel BADTFL regional office Beantown. Forbidden Knowledge is a quest in the Fallout 4 add-on Far Harbor. I just don't get it why I can't. I persenaly dind like the outcome so I loaded back and dind tell. It's a "broad and accepting commune" where the people live in a weird Schrodinger's Synth syndrome until the PC shoots them and checks their corpse. Given the importance of the leader of Acadia to the storyline, this will undoubtely change things and is likely something you'd rather do later into the DLC or during a second playthrough. What happens if I tell railroad about synth refuge? Upon learning of a Synth Refuge (Acadia), your character gets the option to inform either the Institute, Brotherhood, or Railroad. Glory didn't get one, and they don't really push them on any of the other synths in the game who don't seem to want one. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Travel to the Railroad and speak to Desdemona. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlcAlternativelly you can say you saved Danse. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. When you arrive at Bunker Hill talk to the courser and just kill him on the spot after the charge commences. Phase Three involves starting a new mass reactor that should resolve the Institute's ongoing power needs. Possible spoilers? So of all the "synths" in the railroad, none have synth components. If a synth doesn't want one, then they don't have to get one. Possible spoilers? So of all the "synths" in the railroad, none have synth components. The Railroad aren't bothered about Synth superiority or even conservation. While DiMA was made to freely develop a personality from experience, Nick's personality was built upon the mind of a pre-War. Have you killed Kellog yet? I'm guessing you have joined the bos via Danse but haven't yet completed the quest Shadow of Steel?Possible spoilers? So of all the "synths" in the railroad, none have synth components. BIG SPOILERS FOR FAR HARBOR: Captain Avery Question. เข้าสู่ระบบ ร้านค้า. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Note. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Thuso Mbedu’s eyes speak their own language in the opening shot of Amazon Prime Video’s “The Underground Railroad. Kasumi's final holotape from the safe will reveal why she left to Far Harbor. Make your way back to the Railroad HQ. 3 Dislike Share Save. The game also gives you two miscellaneous objectives here, in the form of “Tell the Railroad about the Synth Refuge” or if you want, “Tell the Brotherhood about the Synth Refuge”. The Fugitive Slave Law of 1850 turned Chicago from a destination to a stop on the Underground Railroad. Boxer says she’ll go there as soon as she has time, so it’s a stall for when you get to the proper point in the main quest. Nick Valentine and DiMA are unique synths, both being prototype synths intended to bridge the gap between the Gen 2 synths and the truly sapient Gen 3 synths. The ability to build various automatron parts is gained by either finding the relevant part on a destroyed automatron robot, or by completing the main quest of the Automatron DLC (which will unlock all standard parts). ago. The most famous conductor of the Underground Railroad was Harriet Tubman. She's one of the bad guys. There is controversy within the Railroad as to whether only the Gen 3 synths should be freed, or also the Gen 1s that you typically shoot while running around the Commonwealth. Maybe I'm just stupid, but what exactly was the point of replacing Captain Avery? I mean, DiMA said the synth replacement was supposed to be some kind of bridge between Acadia and the rest of the world; between Synths in hiding and Synths wanting to go into. 432K subscribers. The Replicated Man is a side quest and achievement/trophy in Fallout 3. Quest - Tell the Railroad about the Synth Refuge 2,404 views May 28, 2016 20 Dislike Share Save LordMatrim 7. Tell them that Gabriel isn't a synth. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. You can still choose to keep their existence a secret as it's in line with the Railroad's goals. Upon learning of a Synth Refuge (Acadia), your character gets the option to inform either the Institute, Brotherhood, or Railroad. The railroad encourages them, but they are completely optional. Was very far from home and wanted to take advantage of it). Head to Railroad HQ. ago. After restoring a radio and contacting DiMA by chance, she is led to believe that. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. This objective appears in multiple quests. Head to the Prydwen and speak with Elder Maxson. Father. To trigger the quest, go speak with Father. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. " (Give holotape to Sturges. . You probably shouldn't be in the Brotherhood then lol. Interact with the computer terminal you find here. Crypto In order to do this you must exhaust all possible quests in all 3 major factions excluding The Institute. that's the whole point of the Railroad's quests, curie's body owner's decision, and the entire thing that differentiates Acadia from the Railroad. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. She admits she can't know for sure, and the simplest explanation would be that she is a human. Simple is that. Informing the Brotherhood of Steel. 9 The Secret of Cabot House. Acadia is a location on the Island in 2287. We’re here to give you a little cheat sheet of all the Game Show Gauntlet answers, and the exact phrasing you should use (because Bethesda always loves giving us dialogue options). But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. That means i cant help her for the Changing Tide quest. In the game, Sturges is set as essential, thus he cannot die. It was the first thing I did after getting to Acadia, and it essentially results in a three-stage mini-quest: 1) Talk to Boxer at Railroad Headquarters about Acadia. Here are some fun/useful/pointless chores/scavenging stations for ur settlements. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. #3. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Related: Fallout 4: Things That Make No Sense About The. It is likely the institute intended to use Danse, but the Railroad got the upper. Possible spoilers? So of all the "synths" in the railroad, none have synth components. After parting ways with Longfellow (unless you ditched Valentine or kept the salty old man), you may want to search around the Synth Refuge of Acadia. If you're trying to keep your companion safe, you need to say "listen to me," and then pick "Trust And Respect," "He's Saved Lives," or "You'll lose Us Both. Get paid for your art. advertisement. Bottle. Strategy Guide/Tips . Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Who in the Railroad is a synth? Is the institute evil? Is the Brotherhood of Steel evil? Is the Railroad a good faction? Does the Brotherhood like the railroad? Can you avoid killing the railroad? Does joining the railroad affect the Brotherhood of Steel? What happens if you tell the railroad about the synth refuge? Do/n't know you are a Synth, Member of the Railroad or Minutemen: As a member of either of these factions while you don't have the option to tell them about the Refuge or even tell DiMA about your affiliation with them. Nothing really happens. Head to the Brotherhood of Steel base on the The Prydwen. When the battle of Bunker hill quest commences inform only The Railroad. The Railroad has been in existence since at the least the time of the creation of the first successful Generation-3 synths by Institute scientists around the 2220s. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlc. I would put Institute last, but I think that Shaun being the head of CIT could justify, narratively, the Sole Survivor joining their forces. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Agree and you will need to head out to meet the Courser. Don't do it. Coursers hunt down and reclaim. Acadia, where Kasumi is likely to be found, is a Synth Refuge on the island. Upon learning of a Synth Refuge (Acadia), your character gets the option to inform either the Institute, Brotherhood, or Railroad. One synth even became a psychopath and murdered a lot of people. The mind wipes are also completely voluntary. CryptoQuartermastery is a Brotherhood of Steel radiant quest in Fallout 4. Given the importance of the leader of Acadia to the storyline, this will undoubtely change things and is likely something you’d rather do later into the DLC or during a second playthrough. Fallout 4 Far Harbor - Tell The Brotherhood Of Steel About The Synth Refuge. This quest becomes available after doing the miscellaneous quests, Tell the Institute about the Synth Refuge and Update the Institute about Acadia, and progressing far enough in the main story. Kasumi Nakano is a runaway mechanic and technical expert taking refuge in Acadia in 2287. Ultimately the Railroad do not seem to realise that the only way to truly help synthetics as a race is to come out of the shadows and campaign for synths to be treated equally. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. The location consists of the remains of Massachusetts Bay University, which had been turned into a settlement, and were then overrun by synths. The Railroad simply doesn't care about anyone else but. GG Far From Home is a main quest and achievement/trophy in the Fallout 4 add-on Far Harbor. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. After killing the raiders in the underrated side quest , The Secret of Cabot House, the player will be given the choice to either kill or release Lorenzo. The observatory became a safe haven for synths who have fled the Institute in the Commonwealth. Ultimately, DiMA's attempts at trying to make the player reflect on him or herself falls flat when it defeats the point of claiming its a "Synth refuge" when in reality, that's the wrong specification. All 3 factions will be at peace. To start the reactor, the Facilities division first needs to obtain a beryllium agitator, a device used to "jump-start" the reactor. somewherein72 • 5 yr. . But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. As of right now, my character found out about Shaun and will help do Synth Retention but will stop helping them after the Battle of Bunker Hill after seeing the Father doesn’t really care/is diluted about the surface. Tell him to start the attack. Possible spoilers? So of all the "synths" in the railroad, none have synth components. You can’t skip it, but you can spare the synths. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Only. There is no way to kill Sturges without cheating. Informing the Railroad. To start this quest, talk to P. 1. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. I mean, if she's a synth, obviously she belongs to the Institute, but I have no record of an asset. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Siding with the Railroad - Warn Desdemona She will tell the player to stall for time and continue working. Possible spoilers? So of all the "synths" in the railroad, none have synth components. “It’s definitely an interesting idea,” Nick responds. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlc Subscribe!: a Member: on Patreon: htt. I joined them my first playthrough, curious about synths and how I believed in their…so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlcFallout 4 Far Harbor - Tell The Brotherhood Of Steel About The Synth Refugeso I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlcsynth refuge; synthetics; The Railroad; Summary. The Railroad has a whole new line of quests for you, and there is fun to be had everywhere (however, don't talk to P. Who knows, maybe you’re. After getting into Synth's Refuge Acadia you can inform The Institute about it and perform a reclamation operation. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. It was. Possible spoilers? So of all the "synths" in the railroad, none have synth components. If you can talk them down, Acadia (and Kasumi) will livePart way through the quest I got a misc objective to tell the BOS about the Synth Refuge. "Maybe someday, more places in the world will accept us for what we are. There is no way to kill Sturges without cheating. I found Boxer there after I completed the main quest, but all she says is "They really pulled it off. If the. I've tried , you get told to assist a BoS Knight that will be stationed on the bottom left corner of the island close to an unmarked house/barn. A. Switch SW-8475-5828-9288. A synth army, teleporters, and whatever else the Institute was cooking. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Synths want to be free and to be treated as humans. It's like the assault on. Underground Undercover is a Railroad main quest and an achievement/trophy in Fallout 4. Being settlements in for the Railroad and help out synths and if people wrong synths or refuse to allow them to settle with them you step in. He wants to inform the brotherhood of the synth refuge. They use a system of dead drops and secret hideouts. Possible spoilers? So of all the "synths" in the railroad, none have synth components. If they sleep, eat, and act like a regular person with no idea they are a Synth then it is the Railroads handiwork. 111K subscribers in the falloutsettlements community. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Post a journal. There will be a miscellaneous quest triggered for all three Commonwealth factions to tell them about the Synth Refuge. Similar to how the player may have difficulty in determining who is the bad guy in the base game, Fallout 4's Far Harbor DLC is chock full of moral gray areas. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. We also discussed DiMA and Kasumi. Upon completing this quest, you can receive the following: Nuka-Cola Quantum. My opinion: I think it’s more likely that he’s a Railroad synth, but I’m not sure. They take escaped synth and give them someone else's memories with no regards for the consequences. The observatory is sheltered by the natural terrain and a set of makeshift walls at the top of a. The quest follows the story of an unidentified humanoid robotic prototype, an android, who is hiding from its creator somewhere in the Capital Wasteland. The only fix is to load my old save from when I first switched to survival, thanks Bethesda. The quest is given to the player character by Dr. It’ll get you a taking to but it won’t ruin your overall reputation. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. shes a railroad synth not an institute plant the caravan master whos her "dad" is just acting as a cover. The Railroad would likely capture the synth-Danse for the very same purpose. Possible spoilers? So of all the "synths" in the railroad, none have synth components. quest, "Update the Institute about Acadia" - spoilers? So of all the "synths" in the railroad, none have synth components. You will receive options: Tell the Railroad about the Synth Refuge; Tell the Brotherhood about the Synth Refuge; Tell the Institute about the Synth Refuge Boxer is an agent of the Railroad in 2287. Back on the Island, you’ll find a new relay station and several synths guarding Moseley. "Fallout 4: The Railroad Ending. So apparently, you can tell Railroad, The Institute and Brotherhood of Steel about the Synth Refuge. The Railroad is an underground movement with the primary aim of freeing sentient synths from their creators at the Institute. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Head to “Nahant Wharf” to find the Courser in question, X6-88. Literature. Possible spoilers? So of all the "synths" in the railroad, none have synth components. " when I try to tell him about the synth refuge. The Railroad simply doesn't care about anyone else but themselves. DiMA is not a fan:. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Choosing the Railroad does nothing, they send an ambassador to live there and that's the end of it. This is so, because, after you leave Vault 111, you receive Out of Time, whose objective is to investigate the town of Concord. In the game, Sturges is set as essential, thus he cannot die. Reporting in about this having talked with DiMA will let you make a very full. Should I tell the Railroad about the synth refuge? Inform the Railroad You do NOT get a quest from informing the Railroad about the Synth Refuge. The primary instrument of the Synth Retention Bureau is the courser, a third-generation synth assigned to operate on the surface. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Possible spoilers? So of all the "synths" in the railroad, none have synth components. 9 The Secret of Cabot House. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Found a fix buddy, if you're on PC at least. Possible spoilers? So of all the "synths" in the railroad, none have synth components. By answering the questions correctly, you can simply avoid unwanted confrontation ⚔️ and move to next. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. It's a real dick move and basically ends the entire quest line. advertisement. M. ago. After getting into Synth's Refuge Acadia you can inform Brotherhood about it and. The only way for the synth refuge to be safe is to take out the primary forces hunting them down. Open navigation Go to Reddit Home. Synth refugees are residents of Acadia on the Island in 2287. Between 1821 and 1837, about 200 Black Seminoles journeyed from South Florida to Andros Island in the Bahamas, where chattel slavery had been outlawed. But you can't tell Preston Garvey about the settlements in Far Harbor needs Minutemen help. I. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Abandoned by scholars, the secrets of the research team were kept safe by coastal erosion that resulted in parts of the university having sunk into the. But I agree what LordofWar1775 says Finish FH first. Synths are not people, and The Railroad is effectively a computer virus reprogramming other machines to support the act of more reprogramming. There are a number of ways to get into the troll caves, however I would recommend starting by going into the one furthest north, near the Archeologist Barracks. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. P. You can inform the 3 major factions of the Synth Refuge. Depending on how many side quests you’ve done (or your persuasion. I think the Railroad destroying the Institute is born out of 1) limited game mechanics and 2) desperate, in-the-moment thinking. What first began as a means to get a steady flow of caps, turns into one of the most fulfilling events of her life, one she is actually talented at. If you replace Curie with a Synth body before you meet the Railroad, Glory will have unique dialogue about it. Complete the railroad questline up until the battle of bunker hill, up until this point you will have set in motion Z1-14 plans for the institute synths to escape. Everyone being replaced with synths and causing the Commonwealth to be afraid was all because of the Railroad. Iniciar sessão Loja Comunidade Suporte Alterar idioma Ver versão para computadores. Travel off the coast of Maine to the myst. I quickly backed out of the conversation because. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. But you can't tell Preston Garvey about the settlements in Far Harbor needs Minutemen help. After completing Getting a Clue, a new radio station will appear on the Pip-Boy, Valentine's Detective Agency Radio. 0 - Added some more stations and made a menu. Everyone being replaced with synths and causing the Commonwealth to be afraid was all because of the Railroad. Synths are not people, and The Railroad is effectively a computer virus reprogramming other machines to support the act of more reprogramming. All four factions will have been met by that time, they are the Brotherhood, the Minutemen, the Railroad, and the Institute. The Railroad works in secrecy out of necessity, as the Institute would destroy them if given the chance. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. r/fo4 A chip A close button A chip A close buttonI updated the Institute's William Moseley about the Synth Refuge in Far Harbor. Acadia, where Kasumi is likely to be found, is a Synth Refuge on the island. Journal. Your Options and Rewards for Various Faction Endings. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlc. stavka May 19, 2016 @ 2:37pm. Players will need to work with an Institute scientist and a synth to prepare a rebellion inside the Institute. DextheDestroyer2563 BOS Sentinel • 3 yr. This particular Synth is the leader of a group of Raiders and Father wishes you to stop them. It's pretty clear that Danse is an incredibly judgmental person. Given the importance of the leader of Acadia to the storyline, this will undoubtely change things and is likely something you'd rather do later into the DLC or. Given the importance of the leader of Acadia to the storyline, this will undoubtely change things and is likely something you'd rather do later into the DLC or during a second playthrough. A. I'm kinda disappointed about that. Possible spoilers? So of all the "synths" in the railroad, none have synth components. While exploring the location, you encounter the Minutemen that have taken refuge at the. Institute = MASS FUSION quest or Battle Of Bunker Hill (tell Father you. That year, archaeologists discovered the site of the Tubman. I need assistance with a bug. This is where the Railroad gets its name. ago. With both the Institute and the Railroad having no. The Minutemen Fallout 4 Guide. They take escaped synth and give them someone else's memories with no regards for the consequences. Paradoxiusnexius • 3 yr. I sided with the institute in the main game, but didn’t tell them about Arcadia. Possible spoilers? So of all the "synths" in the railroad, none have synth components. It has a message from Ellie. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. That was all well and good. It's a real dick move and basically ends the entire quest line. If you tell the Railroad, they’ll send an emissary of sorts to Acadia to learn more about the refuge. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. The Railroad are an evil organization that abducts and brainwashes people, to the point of deleting the old person and creating a new one, in order to create more people that support their goals. So i did all the main missions first and found out that avery is a synth, and now the dialogue forces me to confront her about it. Informing the Railroad. Make your way back to the Railroad HQ. Father tells you he is to manipulate you, but if you kill Gabriel there's no synth component. After that, I left this area and started doing the main questline. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. He discovered the FEV tests and Took over Mariposa military base prepared to Martr himself against the Government for the attrosities he'd uncovered but by morning the great war happened. Somewhat. Head to the Prydwen and speak with Elder Maxson. Many of their quests and side quests are repeatable. Taking out both gets rid of that quest prompt. 971K Members. Fleeing from the Institute and the Brotherhood of Steel, these synths have traveled to Acadia, a safe haven against persecution. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. After the Sole Survivor gets into the Institute, the Railroad wants them to make contact with an anonymous person inside, nicknamed Patriot, who has been helping synths escape. Before the Sole Survivor awoke from their cryogenic sleep, the Railroad was continually battling against the Institute. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Super mutants and synths are also a source of hatred for him. Tinker Tom modifies the Network scanner holotape, or provides the encrypted message. What happens if I tell railroad about synth refuge? Upon learning of a Synth Refuge (Acadia), your character gets the option to inform either the Institute, Brotherhood, or Railroad. But you don't know that he's a Synth yet. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. I haven't teleported in their facility yet in this playthrough. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. 1. . A. I just don't see. Walkthrough . The Railroad are mainly humans who have suffered at the hands of the Institute in one way or another and are sympathetic towards the Gen 3 synth. A paladin that was considered one of their best, has a secret, and now a hard decision needs to made for their future. We have several rules and regulations in place to help with the protection of our wildlife and their habitats, as well as for the enjoyment of all visitors to the refuge. Little is known about his past prior to. He. Who to Tell: Boxer Of the three options, informing the Railroad seems most tame, and if you inform the Railroad you can still inform one other faction. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. After getting into Synth's Refuge Acadia you can inform The Institute about it and perform a reclamation operation. SPOILERS - YOU HAVE BEEN WARNED. Head to the Brotherhood of Steel base on the The Prydwen. I finish all the Lost Patrol mission after the Prydwen arrive. Possible spoilers? So of all the "synths" in the railroad, none have synth components. It said I have to talk to Captain Kell, but the thing is, the game doesn't know Priority mission nor the player mark as temp main mission. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. I started the Far From Home quest that starts the Far Harbor DLC and stopped when it got to the point where they wanted me to travel to Far Harbor. You can either shot Kells in the end, make the brotherhood permanently hostile to you and get the quest marker. You can’t skip it, but you can spare the synths. Commission. If you let the synths escape, you can tell Father you let them free and he will banish you from the Institute and thus you can go immediately to the Minutemen. It could also be dialogue option for whether you will risk your life for a Synth or not. Inside you will find a new member who has come in to help. They are concerned with equal rights for synthetic humans. I'm kinda disappointed about that. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Lastly, I wonder how the Railroad would deal with a synth that escapes, then changes their mind once they see how miserable the wasteland is. Inside you will find a new member who has come in to help. AlkaliPineapple • 1 yr. The only fix is to load my old save from when I first switched to survival, thanks Bethesda. Head to the Brotherhood of Steel base on the The Prydwen. Informing the Brotherhood, Institute, and Railroad. I don't want to destroy arcadia and. Given the importance of the leader of Acadia to the storyline, this will undoubtely change things and is likely something you’d rather do later into the DLC or. SgtAntolak Jan 5, 2019 @ 6:09am. She will instruct the player to construct a new settlement to expand the reach of the Railroad. They just believe the Institute needs to be stopped and that Synths deserve better than slavery. Possible spoilers? So of all the "synths" in the railroad, none have synth components. She and her grandfather used their mechanical knowledge to restore the pre-War appliances around her house.